
If you like music and video games, you can think of making music for games. You can become a game music composer if you learn some simple skills like music theory, DAW, and instrument knowledge.
In this article, we will discuss five simple skills you need to become a game music composer. Let’s have a look!
Music Theory and Composition
Music theory and composition are among the most important skills you need to become a game music composer. It helps you understand how music works.
In music theory, you learn about different notes and chords. When you know music theory, writing music becomes easier and simpler.
Instrument Knowledge
The next important skill you need to learn is instrument knowledge. It is helpful to know how different instruments sound.
By knowing different instruments, you can choose the right one for the game. So, always try to experience new instruments to ensure the best game music.
Also, if you ever need a quick break from complex learning, you can play Solitaire to relax and refresh your mind before trying a new musical instrument.
DAW Proficiency
DAW or Digital Audio Workstation is the software you use to make music on a computer. Some common software is FL Studio or Logic Pro.
If you want to become a game music composer, you must master this software. It will help you record, edit, and mix your music. You can easily learn it by continuous learning and practice.
Sound Design
Sound design is all about making sound effects. A game’s music is incomplete without sound design. The sound effects can be footsteps, door sounds, or any of your moves in the game.
So, it is important to learn how to design different sounds for the game.
Moreover, if you enjoy games that mix simple gameplay with satisfying sound effects, you may also like to play FreeCell. You can try it online here. It is a great classic card game that can help you relax and improve your skills.
Creativity
Creativity is another important skill you need to become a game music composer. Games have different stories and styles, and your music needs to match those themes.
For example, a scary game needs scary music while a racing game needs fast and exciting music.
So, you must be creative enough to compose different types of music for different game styles.
